I got scolded badly last night for working on wires when I told Honey Bunny I would actually watch little one shooting his bb gun
.....I was only 15 feet away but that wasn't good enough

What I was working on though is grounding. I'm not sure how crazy I want to get with this. On the old setup I just connected to the ground in the factor harness and called it a day....but I was pulling a lot more power than stock and I knew that was probably not the best setup but I did it anyway because it was easy.
Now I'm pulling more power again and thinking I really need a better grounding plan. I see instruction on some ECUs that call for stuff like "run THREE 16g wires DIRECTLY TO THE BATTERY" which generally means they did a terrible job sorting out grounds in the ECU itself but that's not my concern. I'm concerned mainly with the very short injector pulses my huge injectors will be using and that controlling them means knowing exactly what voltage they are seeing.
OEMs usually do a "star" grounding setup with a big ground fanning out to main points on the engine and chassis and that is my general plan. It's obviously more work but I really don't want to be chasing mystery issues that poor grounding creates. I'm thinking I'll pick up 6-12 points around the engine bay and trunk as well as tying into the stock ground line and that should be about as good as it can be.
I also realized I hadn't really picked mounting locations for some stuff so I'm sorting though that so I know where to run the wires.
Then there is the ECU. I've spent some time using the engine simulator to create the base fuel and spark tuning. The fuel table is 3-d but the data I'm going to starting with is 2-d because I define load as MAP/baro *100 and VE as what the engine is doing compared to what is possible under current conditions.... and that should mostly collapse fuel to a 2-d item.....mostly so the table is still 3-d if I need it. So I pulled the VE numbers out of the simulator for WOT and filled in the table.....it if's close on estimated hp and I think it is, I'll be close on VE tuning. Then I set the mixture to 0.9 lambda (about 13:1 AFR) everywhere so I should have enough fuel everywhere but it shouldn't be too rich to run anywhere even is there 30% error in my VE guesses. I also set the injection end time to 360 so for now it ends about the time intake begins, not what I what long term for at least the full power fuel timing but this tends to be a stable safe starting point so good for now.
Then spark. I always like spark locked at idle and cranking...but I don't really know how much vacuum this engine is going to pull so I don't really know how to scale the spark. I'm guessing it will pull 8-10in/hg vacuum which is 25-35kPa vacuum, so I based the table on idle at 70kPa (100-30) and we'll see how that works. Its easy to just change the axis values once I see where it actually idles. And I'm also assuming that I can do idle control with the throttle...but I may end up needing to lock the throttle and use timing for idle control...another we'll see. simulator.
I was amazed how close the simulator was to the stock QV timing . QV is 32 degrees at high rpm....the sim is telling me 33 and I have a slightly bigger combustion chamber so it seemed right so for full power I pulled the numbers straight in as the base line. Ferrari didn't add really any addition advance under vacuum but I've always found it helps especially if the mixture is leanish under vacuum which I usually do so I through some more advance into the base table.
Then I added a tuning screen with pretty much ALL the gauges so I have a master panel to watch everything that's happening
Getting close now.